#ifndef GAMEENGINE_CORE_SETTINGS_H
#define GAMEENGINE_CORE_SETTINGS_H

#include <GameEngine/_defs.h>

#ifdef GAMEENGINE_DLL_IMPORT
//! Macro used to import classes in the associated dll
#define _Core_decl __declspec(dllimport)
#else
//! Macro used to export classes in the associated dll
#define _Core_decl __declspec(dllexport)
#endif

#endif
